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 Post subject: Re: GTA IV and Windows Server
PostPosted: Fri Dec 05, 2008 2:10 pm 
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Joined: Fri Dec 05, 2008 12:36 pm
Posts: 3
I crashed it with procmon running, but I'm too much of a n00b to make any sense of the output. I saw about a billion gibberish looking entries with D3D in them that had "Name Not Found" and so was thinking a DirectX issue >.>

I was probably looking in completely the wrong place though.

The lines look like:
HKLM\System\CurrentControlSet\Control\CLASS\{4D36E968-E325-11CE-BFC1-08002BE10318}\0000\_grand theft auto iv/launchgtaiv.exe:D3D_32661390 NAME NOT FOUND

EDIT:

I looked through all the normal "NAME NOT FOUND" entries, and while there was a ton of them, the following files actually seemed to be missing (I couldn't find them anyway):
- RPAWINET.DLL (Seems to be an old ISP software DLL or something? WTF?)
- CABDDF1.tmp (No idea what that's about)
- D3DREF9.DLL (Seems like it'd be important)
- XINPUT9_1_0.DLL (I remember seeing that people got errors about this one in other games - might be significant?)

I hope that helps someone to work this out... I might see if I can find some virus-infected downloadable version of these DLLs and register them. I'll post back if it achieves anything (other than my destruction).


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 Post subject: Re: GTA IV and Windows Server
PostPosted: Fri Dec 05, 2008 3:19 pm 
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Joined: Fri Dec 05, 2008 12:36 pm
Posts: 3
YESS!!!

I got the XInput DLL from here:
http://www.m3fe.com/content/xinput
and grabbed the D3D9REF one out of the June 2008 DirectX SDK (had to install it).
I was too lazy to register them, so I just chucked them into the game folder.

...and voila! Got into the menu on my 2nd attempt (crashed midway through the logo cinematic the first time - I think because of the Live sign-in).

So try getting the above DLLs and registering them (or putting them into the game folder directly). If that doesn't work, grab the latest version of the DirectX SDK and install it (it's MASSIVE though).

Good luck!


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 Post subject: Re: GTA IV and Windows Server
PostPosted: Fri Dec 05, 2008 8:45 pm 
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Win2008Workstation Expert
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Joined: Mon Jun 09, 2008 3:21 pm
Posts: 124
Looks like we have a winner :P
I was just looking around the DirectX files when i decided to check back the forum and saw your post :)
Thats all folks - all you have to do is to copy xinput9_1_0.dll to your game folder.


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 Post subject: Re: GTA IV and Windows Server
PostPosted: Sat Dec 06, 2008 12:12 am 
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Win2008Workstation Member
Win2008Workstation Member

Joined: Tue Oct 21, 2008 4:18 am
Posts: 20
thanks guys for the solution, I will try this fix :D

Edit: Success! that DLL file worked perfectly.

The game runs like crap on my system though :(

AMD 4200+ dual core 2.2Ghz, 2GB DDR, 320MB 8800 GTS and I get 15 - 20fps at 1024x768, Lowest Detail.


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 Post subject: Re: GTA IV and Windows Server
PostPosted: Sat Dec 06, 2008 11:19 am 
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Joined: Fri Dec 05, 2008 9:05 am
Posts: 2
Nebby_99 wrote:
I crashed it with procmon running, but I'm too much of a n00b to make any sense of the output. I saw about a billion gibberish looking entries with D3D in them that had "Name Not Found" and so was thinking a DirectX issue >.>

I was probably looking in completely the wrong place though.

The lines look like:
HKLM\System\CurrentControlSet\Control\CLASS\{4D36E968-E325-11CE-BFC1-08002BE10318}\0000\_grand theft auto iv/launchgtaiv.exe:D3D_32661390 NAME NOT FOUND

EDIT:

I looked through all the normal "NAME NOT FOUND" entries, and while there was a ton of them, the following files actually seemed to be missing (I couldn't find them anyway):
- RPAWINET.DLL (Seems to be an old ISP software DLL or something? WTF?)
- CABDDF1.tmp (No idea what that's about)
- D3DREF9.DLL (Seems like it'd be important)
- XINPUT9_1_0.DLL (I remember seeing that people got errors about this one in other games - might be significant?)

I hope that helps someone to work this out... I might see if I can find some virus-infected downloadable version of these DLLs and register them. I'll post back if it achieves anything (other than my destruction).


Hi, can you tell me how did you do that?
I am trying find out why the autocad2009 crashes at start up. thanks!


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 Post subject: Re: GTA IV and Windows Server
PostPosted: Sat Dec 06, 2008 3:22 pm 
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Win2008Workstation Expert
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Joined: Mon Jun 09, 2008 3:21 pm
Posts: 124
All you have to do is to start process monitor, in the filter menu you have to select prpcess > is > something.exe
where something.exe is the name of the exe file you are going to monitor. Also, make sure you select include in the add rule menu and you also have to press add so the exe will appear with green color next to it in the list.after you are set up, you can press the magnifier icon and run the application to see whats going on in there.
hope this helps :)


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 Post subject: Re: GTA IV and Windows Server
PostPosted: Sun Dec 07, 2008 1:59 am 
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Joined: Fri Dec 05, 2008 9:05 am
Posts: 2
sawo wrote:
All you have to do is to start process monitor, in the filter menu you have to select prpcess > is > something.exe
where something.exe is the name of the exe file you are going to monitor. Also, make sure you select include in the add rule menu and you also have to press add so the exe will appear with green color next to it in the list.after you are set up, you can press the magnifier icon and run the application to see whats going on in there.
hope this helps :)

Thanks!
Found it was becaues the VC2005 Runtime, cool :)


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 Post subject: Re: GTA IV and Windows Server
PostPosted: Mon Dec 08, 2008 12:26 pm 
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Joined: Fri Nov 14, 2008 11:23 am
Posts: 7
had you guys who were crashing installed the nov 2008 dx redistributable?

curious if simply updating would have stopped the crash instead of copying that dll to game folder?


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 Post subject: Re: GTA IV and Windows Server
PostPosted: Mon Dec 08, 2008 1:15 pm 
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Win2008Workstation Member
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Joined: Sat Aug 23, 2008 11:58 pm
Posts: 26
xinput dlls helped, thank you

_________________
Windows Server 2008 R2 x64


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 Post subject: Re: GTA IV and Windows Server
PostPosted: Mon Dec 08, 2008 9:34 pm 
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Win2008Workstation Expert
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Joined: Mon Jun 09, 2008 3:21 pm
Posts: 124
pringles wrote:
had you guys who were crashing installed the nov 2008 dx redistributable?

curious if simply updating would have stopped the crash instead of copying that dll to game folder?


Yes - the latest version of DX should solve this issue w/o having to copy anything to the game folder.


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